The Virtual Reality of it All.

Every child, or adult (don’t deny it guys), has had the dream of being a superhero at some point in his/her lives. We all have thought what it would be like to be Link in Super Smash Bros, or Mario in Mario Cart.

Attempts to accomplish this have been putting our faces as close to the TV screen as possible, turning off all the lights in the room or maybe even actually wearing a Spider-Man mask for realistic role-play……I don’t know….*cricket, cricket*

ANYWAYS.

When we realize our dreams will never be a reality,  victims may experience the same level of treachery that we all experienced when we found out……(SPOILER ALERT) Santa wasn’t real.

However CRY NO MORE, because all of our dreams now, will, and always become a VIRTUAL reality.

In March 2014, Mark Zuckerberg (Facebook) bought Oculus VR, the virtual reality gaming device company, for $2 billion.

Why spend this much money on a gaming device, virtual reality simulator?

Well first, because Mark can…..(just like apparently I can use his name on a first-name basis).

And secondly, because the company has created a device, the Oculus Rift, that allows users to actually experience Super Smash, Grand Theft Auto and other games that I don’t know, first hand.

The Oculus Rift, otherwise known as “The Rift,” has integrated motion detector sensors and 3D specialized audio. This allows the user to literally “be in the game.”

For example, one could be driving (or stealing) a car in Grand Theft Auto, physically turn his/her head and look out of the car window within the game.

Oculus VR designed The Rift specifically for gaming, however it can be used for so much more, or at least Zuckerberg thinks so.

Random demo people say the device can be used for virtual house touring, virtual tourism, museum exhibits, physically training apps (yoga, karate, etc.) and even going back in time.

“Oculus already has big plans here that won’t be changing and we hope to accelerate,” Zuckerberg said. “Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face – just by putting on goggles in your home.”

Facebook basically hopes that developers will invest in multiple other non-gaming experiences that are clearly possible with the Rift.

I mean, can you imagine ringing the cowbell alongside Will Ferrell, actually living inside your Sims house you struggled to build for your ungrateful player (and finally understanding their language) or running from dinosaurs in Jurassic Park?

No need to dream of it, because it is now a virtual reality.

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